Case Study 2
Quiet Lightning: A Literary UX Makeover
Local writers reading original works live!
(how is that supposed to compete when Hamilton is down the street?!?)
DISCOVERY: Planning, Research & Get Smart Exercises
I live in Quiet Lightning's community. I've worked for years in both the nightlife industry and in non-profit community organizing. I'm an avid reader and volunteer for an annual literary festival. So the challenge here wasn't learning the client, but holding biases and assumptions in check. I've had experiences with overthinking a project...now I had to make sure I thought enough.
User Surveys
However, as I moved through user research, I found that many of the my initial assumptions were reinforced. People had trouble navigating the site's information, they didn't receive the most important key messages, and they disliked the visual design.
But maybe more importantly, I learned user perceptions toward literary events as a whole.
The Persona
User insights showed that people wanted to do magical things with their time, and among the factors that made an event magical, the most critical was having your favorite people with you. Users crave connection and community:
- They are less likely to go to events on their own.
- They are less likely to try new things alone.
- They are less likely to suggest unproven events to friends.
- They are more likely to attend an unknown event upon a friend's suggestion or invitation.
DEFINING: Information Sorting, Mapping & Architecture
My solution was to reorganize the new Quiet Lightning site with the purpose of perpetuating an Endless Event life cycle.
User Flow
The map below shows how I aimed to magnify enthusiasm around the Quiet Lightning shows. Here's what's happening:
- The user is driven directly to a bold event announcement.
- She's guided to an RSVP. Even though the event is free and no ticket or response is necessary, the RSVP engages her, and gives her something to put on her calendar and share.
- Third parties such as Eventbrite and Patreon enhance the engagement and viral power.
- She's enticed to engage deeper in the strong presence of the show's history.
- She establishes a ongoing relationship through media subscriptions.
- Offline, she attends an event that feels like something she's already a part of.
- She returns to relive the show, feed into the energy, and before it fades, the next show is almost here.
DESIGNING: Wireframes, Branding & Style
Maybe there was something literary and deco about the current logo, but it wasn't well received, and didn't translate to the web, mobile or social well. The logo needed a strong refresh that promised to take the whole visual design with it. The letter Q and lightning imagery design themselves, and it evolved from there.
Wireframes
Big photos and big words. Here's what's happening and here's where it's happening. I framed the site out dead simple. I screamed it. I said it again softer with more detail. Then I kept saying it. Even when delivering secondary information, it was in terms of how it makes the next show matter. STAY ON MESSAGE.
DELIVERING: Prototypes & User Testing
InVision prototype testing went as expected. Users were not specifically asked to walk through the mapped user flow. Yet without prompts, all found their way through the RSVP path, to the About homepage, and to the archives. Feedback was mostly positive (many had seen the "before" site). Users were all active San Francisco residents, who expressed a real interest in attending the next Quiet Lightning show.
Conclusion
I've written earlier about a hypothetical project that led to waaayyyy too much overthinking. Here I had a real project that I needed to force-think about, as my gut really wanted to just design around "obvious" assumptions. And yet, most of those assumptions proved valid, and the design went forward as imagined.
The ultimate takeaway here is that almost any endeavor -- particularly a non-profit organization -- is driven by the labor of love and passions of those supporting it. As a UX designer, learning those people is exponentially more important that learning the project mechanically. If you can bottle their energy and enthusiasm into an experience, the design will win.